Yota Tsutsumizaki, director of Grimoire of Souls – TouchArcade


Hello friends. You may have heard the word that Apple Arcade recently added a Castlevania game to its composition. I usually don’t make a lot of noise, but Castlevania is a very important series to me, one that my gaming interests have gone hand in hand with almost from the start. So when I had the chance to interview Yota Tsutsumizaki, the director of the Apple Arcade version of Castlevania: Grimoire of Souls, you can bet I took it. During his many years at Konami, Mr. Tsutsumizaki worked on many titles including several Solid metal gear Games. This is apparently the first time that he has handled the Castlevania series, so I was eager to choose his brain. Fortunately, he was able to take time out of his busy schedule to make me happy.

TouchArcade (TA): Can you tell us a bit about yourself and your role in Castlevania: Grimoire of Souls? And what are your favorite pizza toppings?

Yota Tsutsumizaki (YT): I am the director of Castlevania: Grimoire of Souls (Apple Arcade version). Favorite pizza toppings? In Japan we have a garnish of mentaiko (spicy cod roe) and mochi, so if you have a chance to try it, I recommend it.

AT: How did the idea of Grimoire of Souls to arrive?

Youtube : We wanted to bring this title to life to reach a large and diverse audience. Many people, including those who have never played Castlevania series, can take this game easily and interact with one of our most popular franchises.

AT: Did you have things that you specifically wanted to achieve with this Castlevania Game? Something you wanted to avoid?

Youtube : We were able to release the title for Apple Arcade thanks to the feedback we received from many users after the soft launch. I am very happy that we were able to release this game thanks to the encouragement we received. This title is one of a long-standing franchise series that recently celebrated its 35th anniversary and has grown over many titles in the series. I hope players really get a feel for this story through the wide variety of characters they will be living with. Grimoire of Souls.

AT: What this game has to offer fans of the classic linear action game Castlevania Fans? How about for fans of the latest non-linear action-adventure Castlevania Games?

Youtube : We did not adopt an exploratory platform for this game, as we focused on the fact that a lot of people would play it on mobile devices. Exploratory games tend to have a relatively long playtime per play session. Rather than designing a game that can be played for long periods of time at a time, we have focused on creating a game full of games. action and can be played in small spurts whenever players have time.

AT: For those who have learned Castlevania for the first time across the Netflix animated series, can they expect any familiar characters or scenes?

Youtube : This game will bring together many characters from the past series. Many characters you know will appear in this game. Additionally, with the support of many illustrators, we have included many new wonderful card illustrations, so we are delighted to share them with our fans as well.

AT: How is this Apple Arcade version of the game different from the version that was released a few years ago in Canada?

Youtube : We have upgraded a lot of data from this game to support 4K for Apple Arcade. There are also a lot of new effects and characters.

AT: What were the challenges of making an original mobile? Castlevania Game?

Youtube : Since each character is the protagonist of a game, they have many actions to perform. We really had to focus on the characteristics we wanted to give to each character because if I had them all, the action would have been blurry. Many characters use whips which, like all Castlevania the fan knows, is a staple for the franchise!

AT: Who is your favorite Castlevania character? Why are they your favorites?

Youtube : My favorite character is Richter Belmont. I played Castlevania: Rondo de sang on the PC Engine SUPER CD-ROM2 for a very long time as a young gaming fan. I loved the detailed presentation and the steps offered by the game and it inspired me a lot as a development manager.

AT: Is there anything else you would like to tell our readers?

Youtube : Castlevania has 35 years of history, and we hope even those new to the series can feel some of the charm offered by the variety of character interactions and storylines that are a part of this new title.

And There you go! You can of course find Castlevania: Grimoire of Souls on Apple Arcade right now. It’s a little different from the usual genre of games we see in this series, but it’s worth checking out if you have a subscription. If you are looking for something a little more traditional, there is always the right port of Castlevania: Symphony of the Night ($ 2.99) too. I would like to thank Mr. Tsutsumizaki for giving us his time and words, and the folks at Hill + Knowlton Strategies for facilitating. And thank you, dear reader, for reading this you are doing.

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