Xbox and PC game developers can now use AMD’s FidelityFX Super Resolution technology


AMD just officially launched its FidelityFX Super Resolution (FSR) technology, the company’s response to NVIDIA’s already impressive DLSS, which aims to take games to higher resolutions and deliver higher levels of performance to gamers. In addition to being available on more hardware than DLSS (including older NVIDIA GPUs), AMD FidelityFX Super Resolution posted impressive results in our tests. Starting today, game developers for Xbox and PC will be able to preview AMD FSR in their games, which paints an exciting picture for the future of video games on platforms.

This could be especially crucial for the Xbox Series S. The S Series is a fantastic little console with all the modern gaming features you can think of, but it doesn’t have as much raw power as its big brother. With technology like FSR, developers can bridge the gap a bit more.

What does this mean for you, the player? So far, next to nothing. However, AMD FSR could mean big things once developers implement it in their games, especially on Xbox consoles. The Xbox Series X and Xbox Series S are already super impressive gaming machines, but their full support for a wide range of AMD technologies (including FSR) means they will get even more impressive over time. With FSR, developers will be able to deliver more games at 60 or even 120 FPS without noticeable drop in visual fidelity or resolution.

Apparently, Xbox One consoles could benefit from FSR as well. We don’t know exactly what this means. Do aging Xbox One consoles really have the ability to handle FSR? Probably not, but we do know that Microsoft is planning to use Xbox Cloud Gaming (xCloud) to bring Xbox Series X | S games to Xbox One consoles. This means that the Xbox One could benefit from FSR and other next-gen technologies, along with the power of the cloud.

It’s certainly exciting to think about it, but we’ll probably have a long wait before we start seeing results from FSR on Xbox. A small handful of games already support FSR on PC, with more coming soon, but the developers on Xbox or the Microsoft Store are just getting their hands on the tech. When that happens, however, AMD’s super FidelityFX resolution could make the best Xbox games and the best Xbox Game Pass games even better.

Summary of the news:

  • Xbox and PC game developers can now use AMD’s FidelityFX Super Resolution technology
  • Check out all the news and articles for the latest gaming news and updates.

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