Sony goes beyond PlayStation and PC with recently purchased mobile gaming arm

The Holy Spirit seems to be moving within Sony as they realize that putting all their eggs in one basket, a PlayStation console, may not be the best idea in the face of increased competition from all sources and hardware manufacturing issues.

As such, we’ve seen Sony get much more involved in PC ports of their big games, doing it a little faster and more often than before. But today another piece of the future has been revealed as Sony also wants the money from mobile games.

Sony bought Savage Game Studios, which has been working in mobile games for a long time, but generally helps others making games, rather than producing their own titles. Now Sony is tasking them with leading an all-new mobile games division on PlayStation in a move that echoes Sony’s purchase of Bungie to help the rest of their studios create live-service titles.

Sony wants to make sure fans know it’s not taking anything a way traditional PlayStation games, that it will be “additive”.

“Our mobile gaming efforts will also be additive, providing more ways for more people to engage with our content and striving to reach new audiences unfamiliar with PlayStation and our games. Savage Game Studios joins a new PlayStation Studios Mobile division, which will operate independently of our console development and focus on innovative, mobile experiences based on new and existing PlayStation IP.

So the idea is that Savage Game Studios will make, or help other studios make, PlayStation IP-based mobile games, which means we could see mobile entries in series like God of War, The Last of Us, Uncharted, Spider-Man, Ghost of Tsushima, Horizon Zero Dawn or others in the future. However, no specific game or IP address was mentioned. I wonder what form this will take, if it’s standalone games or something like, say, The Last of Us Part 2 Factions getting a mobile version when it releases in addition to the console version.

Microsoft’s big mobile move of late, other than the ability to play cloud titles on phones, is actually the purchase of Activision Blizzard, where the third item is most valuable, King, the manufacturing mobile arm of Candy Crush which comes with hundreds of millions of DAUs and a similar amount of earnings. However, we haven’t heard of Microsoft specifically developing mobile games based on its IPs, and they seem to be content with acquiring King and pushing normal games to mobile instead, for now.

Obviously there’s a ton of money in the mobile space, but I think something like God of War GO or Horizon Forbidden Pocket should be very impressive indeed to win over existing PlayStation fans, or to help significantly expand PlayStation’s reach. And then there are all the debates about the monetization of mobile games that will have to be had. We’ll see how it all goes.

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