MTG Street Fighter Secret Lair crossover maps: complete list and updates

Wizards of the Coast has officially revealed the ultimate crossover between Magic: The Gathering and Capcom franchise street fighterwhich includes a total of nine playable black-bordered maps in Eternal formats.

Featured in the MTG Secret Lair February Superdrop, nine characters from street fighter and Street Fighter II are playable in Eternal Magic formats such as Commander, Legacy and Vintage. Each of the nine crossover cards has the Legendary creature type, with their design primarily focused on Commander-format gameplay, according to Mark Hegen.

the secret lair drop captures the flavor of each street fighter character, from the release symbol on Ryu paying homage to the quarter-circle joystick movement that triggered his Hadōken ability, to Dhalism having Range, and Ken gaining +1/+1 stats whenever a noncreature spell is rolled during this turn.

From Ryu and Ken to Chun-Li and E.Honda, here are the nine Magic: The Gathering and street fighter february cross cards secret lair great drop.

Ryu, warrior of the world

Ryu, warrior of the world

Ryu, World Warrior is a 2/4 human warrior with the MTG Training mechanic and his own Hadōken ability, from the original street fighter arcade game. The Hadōken ability has a mana cost of 4R and requires its controller to discard a card. Ryu, World Warrior can untap once the cost is paid and deals damage equal to his power to any target. And, if there is excessive damage from Hadōken, you can also draw a card.

Blanka, fierce friend

Blanka, fierce friend

Capturing the flavor of being officially known as Jimmy is Blanka, Ferocious Friend. First appeared in Street Fighter IIthe human beast warrior has haste and two special abilities.

  • rolling attack: Give Blanka, Fierce Friend Trample until end of turn if you’ve cast three or more spells this turn.
  • electric thunder: When targeted by a spell, Blank, Ferocious Friend gains +2/+2 stats until end of turn and deals two damage to each opponent.

Chun-Li, countless kicks

Chun-Li, countless kicks

Chun-Li, first featured in Street Fighter IIto the MTG Multikicker mechanic—allowing its controller to pay the Kicker’s cost a number of times. She has base stats of 3/3 and is blue and white. Multikicker’s cost is a hybrid mana cost of one white mana or one blue mana, payable when Chun-Li, Countless Kicks enters the battlefield. And his Lightning Kick ability is triggered on attack, synergizing with his ETB ability.

  • Multikicker ETB: Upon entering the battlefield, exile up to “X” instant cards from your graveyard with “X” equal to the number of times its Multikicker has been paid. Each Instant MTG speed spell gains a kick meter on them.
  • Thunderbolt: When attacking, a copy of each exiled card with a kick counter on it is created that you can cast this turn.

E. Honda, sumo champion

E. Honda, sumo champion

Playing in big asses is thematic inside Magic, E. Honda, sumo champion has base stats of 0/7. On the battlefield, each creature deals combat damage through their Stamina stats, as opposed to their Power stats through Sumo Spirit. While attacking, E. Honda, Sumo Champion activates his Hundred Hand Slap ability, providing up to 100 +0/+X target creatures with “X” equaling the number of cards in your hand until end of turn.

Dhalsim, flexible pacifist

Dhalsim, flexible pacifist

Able to stretch his body Street Fighter IIDhalism, Foldable Pacificst has the MTG The Reach keyword is a 1/3 in the colors green and white. The Human Monk supports other cards with Reach by essentially giving those creatures the Vigilance keyword when attacking. It also prevents creatures with greater power from blocking them this turn. The human monk also has two other abilities.

  • Teleportation: While attacking Dhalsim, Foldable Pacifist has Hexproof, preventing players from targeting him with most suppression spells.
  • Fierce Punch: When one or more creatures you control deals combat damage to a player, you may draw a card.

Ken, Burning Brawler

Ken, Burning Brawler

Friend and rival of Ryu in the original street fighterKen, Burning Brawler becomes the best fighter he strives to become via the MTG mechanical prowess — giving him +1/+1 stats each time you cast a noncreature spell. This boost persists until the end of this turn. The Human Warrior has stats 4/2 in the color red and gains First Strike until end of turn via a paid white or red hybrid mana cost.

Ken, Burning Brawler’s ability is Shoryuken, allowing its controller to cast a sorcery spell from their hand with a mana value less than or equal to Ken’s combat damage without paying that spell’s mana cost.

Guile, Sonic Soldier

Guile, Sonic Soldier

Guile, Sonic Soldier is a 4/4 in the MTG blue, red and white colors. The human soldier has a charge meter synergy, gaining one by entering the battlefield and attacking. Removing a charge meter can activate Sonic Boom or Flash Kick.

  • Supersonic Detonation: Guile, Sonic Soldier deals four damage to any target
  • Lightning Kick: Guile, Sonic Soldier gains Lifelink and Indestructible until end of turn

Zangief, the red cyclone

Zangief, the red cyclone

Zangief, who earned the name Red Cyclone as a national hero in Russia, is a 7/4 in the MTG colors black, red and green. When attacking, an opponent must block the Red Cyclone. His Iron Muscle ability gives the human warrior “Indestructible” if it’s your turn. And Spinning Piledriver causes an opponent to sacrifice a noncreature, nonland permanent when Zangief deals excess damage to a creature blocking it.


The endl MTG Street Fighter cross map in the secret lair the drop has not been announced at the time of writing. This article will be updated when it is revealed.

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