Hahaha Crusader Kings III is coming to consoles


Crossed Kings III, a game all about buttons and menus and probably the last thing you’d expect to switch from PC to consoles is exactly that, with a release announced earlier today for Xbox Series X | S and PS5 .

Your reaction to this news might be a laugh like that headline at the top, or maybe a fear of what it might sound like, but there’s actually a priority for that, and a pretty promising priority for that.

For starters, in 2019 Paradox released another of its games, the Intergalactic 4X. Stellaris, on console, and it was good. Allowed Stellaris is not as complicated as Crossed kings, but it still shows Paradox knows a thing or two about swapping keyboards and mice for controllers.

The next step is Civilization VI console release, also in 2019, what I said was “good” because even though there were issues with things like game speed, the real thing that would have worried people with the port – to knowing how the interface would work – had nothing to worry about.

And finally, remember that while Crossed Kings III hasn’t lost any of its depth and complexity from II, it has cleaned up its interface, and therefore navigating its menus and priority items has been much easier, which means navigating them using of a controller should also be much easier.

The game’s console trailer below shows some of that in action; While some menu screens will work just like on a PC, other systems make changes better suited to a controller, like using radial dials or pressing face buttons to reveal more information about something. ‘current on the screen. The PS5 version will even get haptic feedback related to the game’s stress systems, while Xbox users “can quickly switch between gameplay and check out a YouTube tutorial on how to quell a peasant uprising.”

As Civilization, however, taming a sprawling interface is only half the battle, and it remains to be seen how well these consoles can handle the rest of the game. Crossed kings experience, including its performance. Limiting its release to next-gen systems is a promising start, though, and I guess we’ll all know together when the game has been released each time it’s released (sorry, no release date just yet).

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