GTA 6: 5 graphical upgrades to make the game spectacular on PS5, PC and Xbox

GTA 6 will undoubtedly be a flagship game for next-gen PS5 and Xbox Series X consoles, as well as taking open-world PC gaming to a new level.

And, while GTA 6 looks like it won’t land until 2024 now, there’s a lot we can start to look forward to, including how amazing and realistic the game will be.

Here I list 5 next-gen graphical effects that I would like to see and, deduced by looking at all the available evidence, GTA 6 will make use of them.

1. Deep Learning Super Sampling (DLSS)

This one is pretty much guaranteed: Grand Theft Auto: The Trilogy – The Definitive Edition takes advantage of DLSS on PC if you have the right hardware. DLSS runs on NVIDIA GPUs and leverages their dedicated Tensor Core AI processors to dramatically increase frame rates, improve performance, and deliver more realistic visuals in real time.

While the Xbox Series X and PS5 don’t use NVIDIA GPUs, they will still be able to deliver an equivalent experience by taking advantage of the consoles’ graphics hardware.

2. Real-time ray tracing

Like DLSS, Real Time Ray Tracing is integrated with Rockstar’s RAGE graphics engine, and it already brings both technologies to Red Dead Redemption on PC; the Xbox Series X and PS5 are also capable of real-time ray tracing.

Ray tracing makes games incredibly realistic: By creating more realistic lighting and natural shadows and reflections, every environment feels more real than with traditional graphics. Whether it’s Minecraft with RTX for Windows 10, Guardians of the Galaxy or Dying Light 2: Stay Human, the heightened immersion of real-time ray tracing is spectacular, especially on a 4K HDR display.

3. Virtualized geometry

Have you played/experienced The Matrix Awakens on PS5 or Xbox Series X? This is an Unreal Engine 5 demo which, among other things, uses virtual geometry to create incredibly detailed virtual objects such as roads and buildings without slowing down your system. It allows games to feature huge worlds with previously unthinkable numbers of triangles and objects, and it switches between low detail and high detail depending on the camera view, providing data on demand. This means texture pop-ins, something many GTA V players are very familiar with, should be a thing of the past.

4. Advanced particle simulations

A recent job posting for Rockstar New England got us excited: “Visual effects help immerse the player in a believable world, from the use of ambient effects to things like bugs around the player and rain dripping from buildings to large-scale destruction events like skyscrapers crashing into the ground,” he explained. “Our technology is used to connect the world; weapons create bullet holes, vehicles kick up dirt and smoke and leave debris when they crash, objects get dirty when they fall in the mud .” With this level of detail looming, it might be time to invest in one of the best gaming monitors to do it justice.

One of the ways the otherwise realistic game graphics go down is in the way the characters move: real people move much more fluidly than their in-game counterparts. Predictive foot placement looks kind of boring, but it helps create much more realistic character animation. Using the movement of the hips. terrain data and other factors to predict where the character’s next step will take them and how their foot will rest on the surface, you can create much more human-like gaits and stances; by being proactive rather than reactive, the result is much more compelling on-screen characters.

Comments are closed.