Games: Horror legend John Carpenter is happier behind the console than on camera these days
NEVER happier than when he directs a gory action sequence with one hand while the other clangs the sheet music of an old synthesizer, John Carpenter is a chilling horror legend – but it’s his love video games that get people talking on Twitter.
Setting the template for slasher movies with 1978’s Halloween, 1980’s The Fog kicked off carpentry’s most successful decade. Things went downhill after They Live in 1988, and it’s safe to say that the horror maestro’s best years are behind him (what isn’t 74?).
Semi-retired from filmmaking these days, Carpenter prefers to shoot with his music in a mix of synth noodles and daddy dancing – but it seems his sunset years are married to video games.
The horror legend loves Sonic the Hedgehog and, in 2001, claimed that playing Destiny 2 had “got him out of trouble”.
Carpenter regularly lets fans know what tickles his old fantasy on Twitter, and recently said, “Halo Infinite is a fun shooter. Huge and beautiful production design. The best of the Halo series.
This pleased the developers endlessly, and their founder replied, “Wow. Thank you for spending your creative time in our world.”
Other tweets from Carpenter include, “Assassin’s Creed Valhalla is a return to excellence in the franchise. Massive, beautifully crafted open world with great gameplay. Amazing game play.”
He called Dishonored “fabulous” and 2017’s Prey “an engaging and somewhat complex sci-fi action game. Really fun to play, it pulls you in and doesn’t really let you down.”
A man of taste, Carpenter’s take on my Game of the Year for 2014, Alien Isolation, was: “Fun game. Lots of alien hiding and out of control androids. Great.”
Of course, some of his films have undergone video game processing. Previous titles have been released to little fanfare, from 1983’s Halloween for the Atari 2600 to 1987’s Commodore and Spectrum effort Big Trouble in Little China.
More successful was The Thing. The messy tale of a shape-shifting alien was unleashed on an Antarctic base on PlayStation and Xbox in 2002, complete with a Carpenter cameo. The stomach-churning creepfest tapped into the isolation and paranoia that made the film so memorable, with fans begging for a remake.
Back in 2011, Carpenter narrated the creepy blaster FEAR 3 while consulting its script and shooting cutscenes.
But even games with which Carpenter no longer had anything to do bear his mark. Raiden, one of the original Mortal Kombat characters, is based on the straw hat villains from Big Trouble in Little China while Solid Snake, star of the Metal Gear Solid series, is an obvious take on the gruff and bandy Snake Plissken. by Kurt Russell. excerpt from Escape From New York.
If he doesn’t spend much time behind a camera anymore, thanks to Twitter, players can at least enjoy the ramblings of the greatest carpenter since Jesus.