Every missing step in Smash Bros. Ultimate from previous games

Super Smash Bros. Ultimate has the most story milestones of the entire franchise, but some of the oldest milestones have been left out.

Super Smash Bros Ultimate has the most milestones in franchise history, but some of the milestones from older games didn’t make it. There are over a hundred stages in the game and eleven more can be acquired by purchasing the DLC characters. All except the Piranha Plant in Super Smash Bros Ultimate come included with their own scene.

The number of steps in Super Smash Bros Ultimate is amazing. Not only are there the base Stage versions, but there are also Omega and Battlefield variants, which change the form while maintaining the same aesthetic and song choices. It is also possible to use the Stage Morph option to switch between stages mid-battle. There are also stages with different variations, such as the Creator of Super Mario stage by adding new items randomly during gameplay. It is also possible to toggle Stage Hazards on and off, which saved the Wily Castle stage for many fans, as many players hated the enemy Yellow Devil and the how he dominated the field.


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Super Smash Bros Ultimate featured every character from the show’s history, which also meant bringing back some of the scenes that hadn’t been seen on the show in years. Super Smash Bros Ultimate brought back beloved scenes like Saffron City, Fountain of Dreams and Great Bay. All stages could not come back in Super Smash Bros Ultimatebecause they received enhanced versions in later games, were merged into different stages, or feature mechanics that would have been difficult to implement in-game without conflicting with new features.

Old versions of Battlefield & Final Destination

Super Smash Bros Melee Final Destination Battleground

the Super Smash Bros. The series featured different iterations of the Battlefield and Final Destination stages. Final Destination is totally flat, while Battlefield has three platforms. The versions that appeared in the original Super Smash Bros. were called Dual Zone and Master Hand’s Residence, but they were not accessible by normal means. Super Smash Bros. Melee made them playable and they became one of the most popular choices for competitive play, due to their lack of stage hazards. Super Smash Bros Ultimate has a small battlefield, as well as its own versions of Battlefield and Final destinationbut it is not possible to use versions that use the appearance of the old iterations of each stage.

Ultimate Cut Metroid & Star Fox Stages from Super Smash Bros.

Super Smash Bros Sector Z Planet Zebes

There were only two steps from the original Super Smash Bros. it was not part Super Smash Bros Ultimate: Planet Zebes and Sector Z. These are the metroid and star fox steps in the original Super Smash Bros. on Nintendo 64. They probably never came back because they were replaced, as Brinstar is a higher version of Planet Zebes and Corneria is a higher version of Sector Z.

The cut stages of Super Smash Bros. Melee

Super Smash Bros Melee Poke Floats

The steps of Super Smash Bros. Melee it was not part Super Smash Bros Ultimate spanned multiple franchises. Not all franchises are among Nintendo’s most popular, which may explain why they weren’t selected for the most recent. To break Game. Here are the ones that don’t appear:

Icicle Mountain was a ice climber stage that involved going up or down platforms quickly, which was likely cut due to its boring gimmick and bland appearance. Mute City is a standard F-zero stage that involves dodging vehicles, which was likely cut due to sharing the same gadget with other stages and there was already a Mute City SNES stage in the game. Melee The Mushroom Kingdom version was probably cut because there are already four different Mushroom Kingdom stages in the game.

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Flat Zone was combined with Flat Zone 2 and transformed into Flat Zone X in Super Smash Bros Ultimate. Super Smash Bros.‘ Poké Floats is the most surprising absent scene from Super Smash Bros Ultimate, but it was probably cut due to a moving stage gimmick. An updated version of Poké Floats with new Pokemon would have been a great addition to the game.

The cut stages of Super Smash Bros. Brawl

Super Smash Bros Brawl Rumble Falls

Although not generally considered the best entry in the series, Brawl Super Smash Bros. is still an iconic part and introduces a few key milestones. However, three of them didn’t end up making the cut for Super Smash Bros Ultimate. They are the following:

  • Flat area 2
  • Pictchat
  • Rumble Falls

Flat Zone 2 was combined with Flat Zone and transformed into Flat Zone X in Super Smash Bros Ultimate. Many elements from Pictochat have been reused in Pictochat 2. Rumble Falls has the same issues as Icicle Mountain from Super Smash Bros. Meleein that it has a boring top-down/top-down gimmick and isn’t that interesting to watch.

Deleted scenes from Super Smash Bros. 3DS/Wii U

Super Smash Bros 3DS Wii U Woolly World

It was a number of stages of Super Smash Bros. 3DS/WiiU it was not part Super Smash Bros Ultimate. Said steps extend from donkey kong to the Nintendo Miiverse and beyond. It was surprising to see several of the items below not being retained for the final game:

  • jungle hijinx
  • Miiverse
  • Orbital Gate Assault
  • Pac Maze
  • Pyrosphere
  • rainbow road
  • woolly world

Jungle Hijinxs was a scene based on The Return of Donkey Kong Country, which had a mechanic that involved dragging characters into the background area of ​​the stage. Miiverse was a stage connected to Nintendo’s Miiverse social media site, where fan art appeared in the background. Miiverse was shut down in 2017, which is why its scene was also cut. It was probably for the best that Miiverse was cut, as it was full of innuendo, as well as spoilers for one of the great movies and TV shows of the day.

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Orbital Gate Assault was a complex star fox scene which had different segments, similar to the Sephiroth scene in Super Smash Bros Ultimate. Pac-Maze was a Pac man scene with cool aesthetics and scene hazards from the original Pac man arcade game which, surprisingly, was not integrated Super Smash Bros Ultimate. The pyrosphere was a Metroid: Other M scene that was likely cut for portraying Ridley as a stage hazard, as he was upgraded to playable character status in Super Smash Bros Ultimate. Rainbow Road is based on the same track of Mario Kart 7 and we don’t know why he didn’t become Super Smash Bros Ultimate. Wooly World was based on Yoshi’s woolly world and it had a morph gimmick, and it may have been cut because it interfered with the Stage Morph feature in Super Smash Bros Ultimate.

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