Could Xbox Everywhere sound the death knell for the console?
Cloud gaming has promised for years to eliminate the need for game consoles, but this time it might actually happen. Microsoft’s Xbox Cloud Gaming has just brought Fortnight to its platform for free, making the game available on any device with a web browser, circumventing Apple’s ban and shouldn’t stop there.
The beauty of cloud gaming is that all of the game’s processing power is centralized on large servers and all that needs to be streamed is the image. This means that any phone, tablet, computer or even TV can become a gaming machine.
A cloud gaming offer does not necessarily mean the end of the console. Local processing power and RAM can still have advantages for graphically demanding games. The answer here could be for consoles to take a hybrid approach, providing the connection to the cloud but avoiding any potential delays by letting the local system retain some of the information.
According to The edge, Microsoft’s Xbox Everywhere is the new umbrella term for its xCloud services, which includes Xbox Cloud Gaming. This will likely include TV pucks and apps to let you play Xbox games on a range of devices in addition to browser access.
Microsoft first floated this idea in 2016 and again in 2020, when it was due to arrive in 12 months. But this time it’s different, especially with the recent progression of Xbox Cloud Gaming.
In the absence of E3 this year, Microsoft is hosting its own Xbox & Bethesda Game Showcase on June 12. Could this be when we officially hear about Xbox Everywhere? You might want to pause your console command, just in case.