5 Classic Activision Games Hidden In Call Of Duty Black Ops Cold War

Black Ops Cold War was sort of a return to form for Call of Dutyit is Black Ops series, leaving behind the futuristic sci-fi oriented settings of II, IIIand IV in favor of revisiting the original game’s themes of Cold War espionage. Players can reunite with a few familiar faces like Alex Mason, Frank Woods, and Grigori Weaver, mixed in with a few new characters and a bigger conspiracy to unravel. Much like its predecessor, the game seized the opportunities of its surroundings. The original included appearances by historical figures and a classic rock soundtrack of the era. Cold War followed a similar pattern, incorporating classic rock and even had an appearance by Ronald Reagan. But he also went further.

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Activision, the official publisher of the Call of Duty series, was founded in 1979 and Cold War takes place shortly thereafter. The developers clearly noticed this connection, especially when designing the “Redlight, Greenlight” level. During this level, Bell and Frank Woods come across what appears to be an arcade (actually part of a Spetznatz training course), with Pat Benatar’s “Hit Me With Your Best Shot” playing over the speakers and working cabinets from early Activision titles – and they’re playable! Bell can ignore the much higher priority of getting intelligence on a dangerous terrorist planning to bomb Europe in favor of wasting time on old Atari games while receiving witty commentary from Woods.

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5 Fishing Derby (1980)

fishing derby was one of the first games produced by Activision, and seeing those graphics makes it hard to imagine them continuing to produce something like Call of Duty. The premise is pretty self-explanatory. Two anglers compete to catch a set amount of fish. There are several rows of fish, each with different weights – the ultimate goal being to catch 90 pounds.

Players cast their line and attempt to reel in the fish. Sounds simple enough, right? Except there’s a shark swimming between the two docks that will try to catch and eat any fish caught by players. The first person to reach 90 pounds of fish wins!


4 Grand Prix (1982)

Before the F1 series, gamers looking for the Formula 1 experience had to settle for Activision grand prize. It was a top-down racing game, with the player driving a car along a straight line. The car can move from side to side, but players can also control its speed, being able to speed up and slow down as needed. There were four tracks that looked very similar but had different lengths and sets of obstacles.

However, despite looking like a racing game, the player does not actually compete with other racers. “Competitors” are more of a hazard to avoid, and crashing into other cars reduces speed. The real objective is to get the fastest time to complete the track. grand prize seems pretty crude by today’s standards. Alongside the racing games that have since come as Need of speed, Mario Kartor even LEGO racers, the gameplay seems quite dull. But it was a huge hit on the Atari and well received by critics in its time.


3 River Raid (1982)

This loosely air force-themed game features players as a jet pilot flying behind untold enemy lines in an unidentified war. The plane flies upwards along a straight river and can be moved left or right. The objective is to score points by destroying enemy vehicles, but it’s a lot harder than it looks.

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The player must keep an eye on his fuel, which can be replenished from gas stations scattered along the river, but is also easy to fire by mistake. The other catch is that the player must avoid crashing, which can easily happen either by flying into the edges of the map or by flying into an enemy before they can be eliminated. A failure causes the jet to explode.


2 Trap (1982)cropped trap

This old game has become something of a classic, becoming the first in a series of side-scrolling adventures and even inspiring a short-lived anime series. Players control a man called “Pitfall Harry” who is challenged to navigate a treacherous jungle full of obstacles in search of treasure.

Each screen involves various obstacles such as logs, snakes, scorpions, ponds full of crocodiles, quicksand/tar pits, and holes leading to the underground section forcing him to exit and start over. Probably the most iconic part is crossing the pits by jumping at the right time to grab a vine and swing. The “trap” part of the game comes from how easily it is possible to fall into pits, many of which are deadly.


1 Kaboom! (1983)

1978 saw the release of an arcade game called avalanche. The player moved a series of paddles back and forth along a screen, with a pile of rocks at the top that would start falling one by one. The objective was to catch boulders in the paddles, which would become more difficult as the boulders started falling faster, and the player would fail if they ran out. The format was simple yet challenging, and later inspired a few similarly structured games. These included the airport theme Lost baggagechicken/egg theme Chicken and Eggomaniaand of course from Activision Kaboom.

The core gameplay was similar to avalanche, with the player controlling the objects used to catch falling projectiles in order to score points. The big change is that the game is now about a “crazy bomber” who throws explosives at the player with increasing speed. Points are scored by using the buckets to catch the bombs, but failing to catch one will cause all the bombs to explode on the screen, hence the title Kaboom.

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